Grim
Grim is a named Drake that spawns only in the Labyrinth. It spawns with several normal drakes. Grim's attack is primarily Physical Damage and a breath attack.
| Property |
Value |
| Spawn Locations |
Labyrinth |
| Alignment |
Evil |
Loot
| Property |
Value |
| Gold |
2255-2376 |
| Special Loot |
2 Magery or Necromancy scrolls; 3 reagents; and paragon chest |
| Cut Up Loot |
20 leather hides, 10 raw rib |
Attributes
| Property |
Value |
| Strength |
556 |
| Hit Points |
2092 |
| Dexterity |
300 |
| Stamina |
300 |
| Intelligence |
289 |
| Mana |
289 |
Combat Stats
| Property |
Value |
| Barding Difficulty |
160 |
| Slayer Vulnerability |
Reptile, Dragon |
Skills
| Property |
Value |
| Wrestling |
114.5 |
| Tactics |
109.9 |
| Magic Resist |
112.2 |
| Anatomy |
117.9 |
Special Abilities
Breath Attack, Crushing Blow
Resistances
| Property |
Value |
| Physical |
55-60 |
| Fire |
62-68 |
| Cold |
52-57 |
| Poison |
30-40 |
| Energy |
40-44 |
Damage Output
| Property |
Value |
| Physical |
80% |
| Fire |
20% |
See Also
- Named Monsters
- Flurry
- Miasma
- Mistral
- Pyre
- Rend
- Tempest