Khal Ankur
The original cultist leader of death and sacrifice, Khal Ankur's demise galvanized his dedicated worshipers to erect the grand tomb known as Khaldun, the final resting place of their beloved leader. Only recently he has returned and can be summoned by any brave warriors willing to challenge his minions.
Statistics
| Property |
Value |
| Spawn Locations |
Khaldun |
| Fame |
22500 |
| Karma |
-22500 |
| Alignment |
Evil |
| First Seen |
Publish 101 |
Loot
| Property |
Value |
| Gold |
4000 - 5000 |
| Magic Items |
16 |
| Special Loot |
Felucca: Power Scrolls, Trammel: Halloween Costumes |
Attributes
| Property |
Value |
| Strength |
701 - 900 |
| Hit Points |
50,000 |
| Dexterity |
201 - 350 |
| Stamina |
203 - 650 |
| Intelligence |
101 - 250 |
| Mana |
101 - 250 |
Combat Stats
| Property |
Value |
| Base Damage |
33 - 55 |
| Barding Difficulty |
160.0 |
Skills
| Property |
Value |
| Wrestling |
118.4 - 123.9 |
| Tactics |
100.0 |
| Magic Resist |
140.2 - 160.0 |
| Anatomy |
100.0 |
Special Abilities
Meteor Swarm, Teleport
Resistances
| Property |
Value |
| Physical |
80 - 90% |
| Fire |
80 - 90% |
| Cold |
60 - 70% |
| Poison |
80 - 90% |
| Energy |
80 - 90% |
Damage Output
| Property |
Value |
| Physical |
25% |
| Fire |
50% |
| Energy |
25% |
Tactics
Khal Ankur is the boss of dungeon Khaldun. He is slow moving but strong, with the ability to summon his cultist leaders to fight alongside him. He has no slayer.
His ability to rain down meteors on all nearby opponents can and will cause significant damage to everyone within an eight tile radius.
See Also
- Champion Spawns
- Barracoon the Piper
- Lord Oaks
- Mephitis
- Neira the Necromancer
- Semidar
- The Harrower