Skip to content

Minotaur

A creature derived from Greek legend, in UO minotaurs have the unusual ability to charge. For a short period after they are damaged their movement speed increases radically, to the point that a mounted character can only just pull away from them. Trying to avoid them on foot is nearly impossible. Fortunately they lose this ability after several seconds, though it will return if they are harmed again. When reduced to nearly zero health they will also use this ability in defense, sprinting away before returning after having healed up a bit. In both circumstances a ranged attack is strongly recommended.

Statistics

Basic Information

Property Value
Spawn Locations Labyrinth
Alignment EVIL
First Seen  

Attributes

Property Value
Strength 303 - 324
Hit Points 305 - 339
Dexterity 91 - 109
Stamina 91 - 109
Intelligence 34 - 49
Mana 34 - 49

Combat Stats

Property Value
Base Damage 11 - 20
Barding Difficulty 87.4 - 89.1
Slayer Vulnerability Bovine Slayer talisman, but not Butcher's War Cleaver

Skills

Property Value
Wrestling 84.9 - 98.5
Tactics 82.4 - 99.7
Magic Resist 56.7 - 64.8
Anatomy 0

Resistances

Property Value
Physical 55 - 65
Fire 25 - 35
Cold 30 - 40
Poison 30 - 40
Energy 30 - 40

Damage Output

Property Value
Physical 100%

See Also

  • Meraktus the Tormented
  • [[Tormented Minotaur
  • Minotaur Captain
  • Minotaur Scout