Double Strike
The special move Double Strike allows an attacker to strike their opponent twice in the next single round of combat. Subsequent to activation, the next hit will automatically cause another swing attempt, which can either hit or miss according to the normal hit chance rules. This last point is in contention as many have observed a much higher chance to have the second swing attempt parried. (Many recommend Armor Ignore as an alternative, since the damage yield is similar to two successful swings).
There is a -10% damage penalty for this special move.
Mana Cost: 30 (subject to Lower Mana Cost modification).
Primary Weapons
Secondary Weapons
- Daisho
See Also
- Special Moves