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Mace Fighting

It requires strength of will and body to fight with the sheer power necessary for skill with blunt, mace weapons.

Mace Fighting is a skill that allows a practitioner to use the Mace class of weapons. As with other offensive skills, a mace fighter is able to use the primary special move with Macing skill at 70 and Tactics skill at 30 and the secondary special move with Macing skill at 90 and Tactics skill at 60. A macer's professional title is Armsman.

In PvP combat, mace weapons are valued because they always damage an opponent's armor when a hit is scored. Such weapons also do a small amount of additional damage to a target's Stamina when hit.

Training

From 0 - 30 skill you should buy from an NPC Warrior Guildmaster. For more details on training Mace Fighting or other melee skills visit the Melee Training Guide page.

Weapons

Simply put, mace class weapons are designed to crush (or at least bruise) your opponents. Sometimes spikes are added in order to cause additional flesh wounds.

They deal an extra hit to the stamina level of targets, while also lowering the durability of their armor at an accelerated rate.

Note that as the Tinkering skill has no Runic Tools, the items it produces are seldom used as primary weapons in combat.

Poisoning cannot be used with mace fighting.

One Handed

  Type Damage Move 1 Move 2 Speed
Barbed Whip 13 - 17 Concussion Blow Whirlwind Attack 3.25s
Clubs 10 - 14 Crushing Blow Dismount 2.5s
Diamond Maces 13 - 17 Concussion Blow Crushing Blow 3.25s
Hammer Picks 15 - 17 Armor Ignore Mortal Strike 3.75s
Maces 11 - 15 Concussion Blow Disarm 2.75s
Mauls 14 - 18 Double Strike Concussion Blow 3.5s
Scepters 14 - 18 Crushing Blow Mortal Strike 3.5s
Sledge Hammers 13 - 17 Crushing Blow Shadowstrike 3.25s
Smith's Hammers 13 - 17 Crushing Blow Shadowstrike 3.25s
Wands 11 - 15 Dismount Disarm 2.75s
War Axes 13 - 17 Armor Ignore Bleed Attack 3.25s
War Maces 15 - 19 Crushing Blow Mortal Strike 3.75s
Wild Staves 10 - 13 Block Force of Nature 2.25s

Two Handed

  Type Damage Move 1 Move 2 Speed
Black Staves 13 - 16 Whirlwind Attack Paralyzing Blow 2.75s
Gnarled Staves 15 - 17 Concussion Blow Force of Nature 3.25s
Nunchaku 12 - 15 Block Double Strike 2.5s
Quarter Staves 11 - 14 Double Strike Concussion Blow 2.25s
Shepherd's Crooks 13 - 16 Crushing Blow Disarm 2.75s
Tessen 10 - 12 Feint Block 2s
Tetsubo 12 - 15 Frenzied Whirlwind Crushing Blow 2.5s
War Hammers 17 - 20 Whirlwind Attack Crushing Blow 3.75s

See Also

  • Archery
  • Fencing
  • Swordsmanship
  • Wrestling
  • [http://guide.uo.com/skill_41.html Mace Fighting page on UO.com]